Name |
Description |
Documentation |
Downloads |
Z-Dialog |
Simple system for easily creating dialogs programmatically. |
Not yet, keep bugging me about it. |
Download |
PG-Events |
Set of scripts for converting object behavior to a more object-oriented
design. This is similar to the standard X2 tag-based scripting but more flexible
in many ways. It is still compatible with the X2 code. |
|
Coming Soon |
PG-Signal |
Signal channel listener system for NPCs and placeables. Allows an object
to register as a listener to a channel and receive signal events. Requires the
PG-Events package. |
|
Coming Soon |
PG-Schedule |
Time-based event scheduler. Includes events for signaling day/night signals
on a channel. |
|
Coming Soon |
PG-State |
Stack-based state machine for handling NPC behaviors. NPCs can transition
to different behavior sets dynamically and easily come back to their base behaviors.
Includes path-walking and other default behaviors. |
|
Coming Soon |